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Crafts

Personalised Splashtag nametags

Posted on October 3, 2022 Leave a Comment

Follow these instructions to make your own splashtag that can be used as a name badge, fridge magnet… or whatever your heart desires!

You can also order a tag from me at this link: https://shop.chenonetta.com/product/personalised-splashtag/

Requirements:

  • Colour laser printer
  • Transparency paper/overhead projector film/acetate sheet
  • Spray adhesive
  • Plastic backing piece – I used 2mm thick acrylic, cut to the size that I wanted the badge to be.
  • Brooch finding

Prepare your splash tag

You can screenshot your splashtag from Splatnet, but the resolution might not be high enough for a nice print. If have issues with the resolution, you can use the resources at https://leanny.github.io/splat3/collectibles.html to recreate the splash tag. The font files for the Splatoon 1 and Splatoon 2 fonts are handy for replicating the text.

After composing the splashtag, mirror the design.

Print it onto the clear film, and cut it out leaving a generous margin (at least 10mm) around the edges.

This design has been printed at 87.5mm wide by 25mm tall.

Assembly

Apply glue to the the side of the sheet that you printed the text on.

Now align the transparency with the plastic backing and press them together. Make sure to only handle the extra margin of the plastic film so that you avoid smearing the glue on the splash tag itself.

Once you are confident that things are stuck well in place, you can trim the margin away from the transparent film. Tilt the blade slightly inwards – try to avoid leaving any overhanging plastic sheet, as this can catch and lead to the film peeling away from the plastic.

It’s done! You can now attach a finding to the back.

Posted in: Behind the Art, Crafts, Lasering | Tagged: splatoon, tutorial

Giant Catan

Posted on August 31, 2015 5 Comments

Let’s finish Blaugust with a bang. This post was initially going to be a week’s worth of posts, then I felt that was a cop-out so decided I should make it all one post. Then I kept putting off the post because it felt too big to tackle. With the end of the month rapidly approaching, it’s time to bite the bullet.

I built a set of Catan. (The game formerly known as Settlers of Catan)

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In case it’s not obvious from that photo, I built a giant set of Catan.

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Here’s how.

Cutting The Hexes

I started this project back in November of last year. While I am personally not a huge fan of Catan, it’s an iconic board game that served as introduction to the hobby for many people. It’s also quite aesthetically pleasing, so I planned that if at some point I failed to complete the project or if there was no interest in playing the game I would still have a series of nice-looking tiles that could be used for display.

I started by cutting the hexes from 3mm MDF. From a 1200mm x 900mm board, I initially thought that I’d be able to get 11 hexes per board, cutting them like so:

CuttingHexes

As you can see from the animation, I was not sure how to release the third piece from the group. I asked my dad for help cutting the pieces out using his table saw and mitre saw. He suggested that if we were to cut all of the hexes in bulk it would be easier to do the following:

realcuttinghexes

Each board was sized to the width of three hexes. The strip off the end was used to make the port triangles.

From those strips, rectangles were made. The corners of each rectangle were then taken off to make the hexes.

By doing things this way we minimised the times we needed to change the settings on the saws and better ensured that the pieces would be uniform. However we ended up with a little more waste as we were only able to yield 9 hexes per board. There are lots of the right-angled triangles left over, but I have ended up using the scrap material for laser-cutting all of my small pins and brooches.

Here’s the cut hexes and ports after they were primed in white.

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Painting the Hexes

Desert Tiles

There are 30 tiles, and I planned to hand-paint them all. Most tiles have five or six of the same design (fields for wheat, forest for wood, quarries for brick, mountains for ore and pasture for sheep) however the Desert tiles are only repeated twice. I figured they’d be a good start for testing the painting process out.

I established a style that used a mix of acrylic paints and a black water-based ink. To protect the borders, I masked off the sides of the tiles with masking tape.

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After doing these first couple of tiles I also decided to use newspaper on the back to protect the back of the tiles

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At the time, I was hoping to create a double-sided game with Catan on one side and Takenoko on the other. I think I will end up creating a separate set of hexes for Takenoko.

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I am very pleased with these tiles. They are recognisable but still have my personal flair to them. A bit of satin spray varnish serves to protect the tiles against light scuffing.

I was so chuffed with the art on these I was tempted to turn one of them into a clock…

Forest Tiles

After declaring the desert tiles a success, I moved onto the forest tiles.

I painted all of the forest tiles green at once to ensure they had a consistent colour throughout.

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I then spent almost a month on the first forest tile, experimenting with using washes of ink to establish the forms of the trees.

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Once the forms were in place, I sponged on green, yellow and white paint to represent the foliage. Balancing the highlights and blacks proved to be tricky. This tile took so long because I kept trying to layer things on, and I ended up going around in circles. Finally I decided the tile had enough time spent on it and I finished it off with some brown on the trunks and declared it done.

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Disappointingly, once un-masked it turned out that the edges were not sufficiently protected from the paint. A little bit of sandpaper and touch-up paint fixed this, but the paint bleeding proved to be a nuisance throughout the project and when I ended up against the clock most of the tiles didn’t get this touch-up treatment.

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It took another three months for me to complete the rest of the forest tiles.

Pasture Tiles

Filled with despair about how slowly progress was being made on the hexes, I decided to tackle the pasture tiles. I knew that they would be quite simple to execute.

I brushed on a light mix of green and while the paint was still wet I used the plastic handle of the sponge to scrape out blades of grass.

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Once the grass was in place I sponged in darker patches to create interesting patterns, scraping out a few more blades of grass as I went.

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All six of the tiles were completed over two days. I had some momentum back.

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Mountain Tiles

I launched straight into the mountain tiles, after having the idea of using glad wrap to create some of the rocky texture.

Each tile was painted with a mix of greys and blues and the glad wrap was laid into the still-wet paint.

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On lifting the glad-wrap, all sorts of crazed-like textures are created.

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After letting the textured layer dry, I painted in white cliff faces. I tried to pick out shapes in the textures to guide what shapes the mountain tops would take.

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The tiles were finished off with greys, blacks and blues.

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PS always save the crosswords.

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Field Tiles

I had a lot of trouble deciding what these tiles would show on them. The colour would easily make them distinct from the other tiles, but how was I meant to represent the fields of grain without going mad from painting hundreds of wheat stalks? This idea popped into my head at work and I quickly scribbled it down.

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The background fields were sponged in with a few colours, Vertical brush strokes gave a hint at the stalks while the occasional horizontal interruptions to the receding rows of grain implied heads of wheat. While the paint was still wet, I used the back of a paintbrush to scrape out the shapes of some wheat stalks. I also brushed in a little white into the top sides of the stalks and some brown into the bottom sides.

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Once the paint was dry, I used a blade to scrape back even more of the paint.

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Finally, some additional depth was added with darker paints and ink. This set of tiles show the progression from initial painting to final detailing.

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Quarry Tiles

These guys are technically incomplete. I used up all my steam on completing the pastures, mountains and fields in a four day period. While I was painting those tiles, I got started on creating the texture with glad-wrap in the same way as the mountains.

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I only got as far as adding some vague hilly shapes with black ink.

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I’ve now gotten stuck thinking about how to finish them off. From a distance they look great – the red colour makes them stand out, but I’m not sure how to paint them up without interfering with how the awesome bold red appears from a distance.

Roads and Buildings

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I spent a few days with my dad planning and making these.

Timber can be pretty expensive. Nice timber would have easily broken the bank, so I looked around at Bunnings and ended up grabbing a single 4.8m x 90mm x 45mm length of decking pine for around $20. I had it cut into 120cm and 60cm lengths to be able to fit into my car.

From these lengths, I hoped to yield 30 settlements, 24 cities and 90 roads.

I found working on these really interesting but unfortunately I forgot to take photos for most of the process! I’ll do my best to explain with some diagrams.

Settlement

City

Here’s my dad ripping a length of timber.

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Here’s how many road-sized lengths of wood I got from a single 60cm length. I ended up with the 90 roads I needed and tons more to spare.

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The Robber

The robber is just a fence-post capital with the little post cut off.

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As with all of the other timber bits, it was finished with a coat of enamel spray paint.

Chits

The chits were laser etched and cut from 3mm MDF.

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The little dots at the bottom of each chit represents the probability that the number will be rolled. Although it wouldn’t take too long to hand-create those circles, I had a a neat little inDesign script (that I first wrote for a Lords of Waterdeep re-theme) that saved me lots of time. The script expands a numeric value, X, paired with an image and instead turns that into an image repeated X times.

I initially forgot that I would need to paint the 6s and 8s red. Luckily I realised before removing the freshly-etched pieces from the machine. Without moving the pieces, I put masking tape over the relevant areas and re-etched the outlines of the numbers and the dots. I then removed the masking over the cut-out areas and painted them red before removing the rest of the masking.

The Dice

The dice are made of blocks of foam covered in fabric. The foam was bought from a 30x30cm offcut – the guy at the store told me it was 15cm tall so we cut the blocks into 15x15cm squares. Turns out however that the offcut was actually around 12cm tall. I tried trimming the blocks when I got home using a serrated bread knife, but that ended poorly. As a result the dice aren’t perfect cubes.

I was short on time and my sewing skills are lacking. So I gave the foam and lycra that I’d planned to use to make the dice to my friend Laura and she worked through illness and gave me these. She even painted the dots on them! Thank you so much Laura!

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Still to Come…

Obviously the unfinished quarry tiles could use some attention.

I’d like to add felt to the base of each of the buildings and the robber, to reduce the chances of scratching the painted surface of the hexes.

Currently I’m using a triangle to distinguish each port location and using the hexes from the regular-sized game to provide the actual trade-value information. I may yet make proper art for the ports directly on the triangles, but I’m unsure how I’ll do the art for the resources.

No, I’m not intending to super-size the cards. ; )

 

Thanks for joining me for a month of Blaugust posts, and thanks for reading through this build-log of giant Catan. At some point I’ll finish off giant Tsuro…

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…and maybe even get to work on Takenoko… but that’s for another blog post, another time.

 

Posted in: Behind the Art, Crafts | Tagged: blaugust, board games, catan, giant catan, made by me, settlers of catan, tsuro

Sushi Go! Score cards

Posted on August 19, 2015 2 Comments

sushigo_scorecards

We recently acquired a set of Sushi Go. It’s an excellent game that caught my eye when I was on a print-and-play kick. It appeared in many PnP lists due to a trial version of the cards being made available while they were trying to raise funding for the game.

One difference between the PnP game and published one is a lack of scoring mechanism included with the game. The PnP game tried to use a pair of cards to represent the player’s food tray moving along the score track. I understand why it wasn’t included in the final game – it was a somewhat clunky way to keep track of points. But Sushi Go is a game that needs to have points kept track of between rounds, so I decided to make scorecards so that we don’t always have to scramble for pen and paper whenever we play a game!

These are inspired by a similar set of score cards that I saw on Board Game Geek. The art is grabbed from this player aid card. The important part is the scoring wheels that can be rotated to reflect the player’s current score. The rules and scoring details are all just window dressing really.

If you would like to make your own, you can download my file here.

Print out two copies of the first page and one copy of the second page onto stiffish paper.

Cut the scoring wheel page between the second and third row of circles. Fold the paper along the lines and glue together to create the double-sided scoring wheels.

The paper folds into a sturdy card once folded over itself. I used watercolour paper so I didn’t even need to glue them. If you’re using lighter paper you may want to apply glue across all faces (watch out for the ‘glue-free zones’, my nod to the Midnight Quiz) so that everything holds together.

You can get small split pins (brads) from the scrapbooking section of an art supplies store.

sushigo_scorecards_wip

Okay, I think I’m now up to date for Blaugust! Just need to work out what I’ll be posting about tomorrow…

Posted in: Crafts | Tagged: blaugust, board games, made by me, player aid, score card, sushi go

Three-Dee Thursday #3: Dominion Storage

Posted on August 21, 2014 Leave a Comment

This one’s less an art project but still something I’m quite pleased to have designed and made.

John and I have been playing a lot of Dominion lately. We now own five of the sets – Intrigue, Seaside, Hinterlands, Dark Ages and Guilds.

These boxes take up a fair bit of space on our shelf!

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Due to the amount of space they take and how much fuss it can be to shuffle around all these boxes when we want to play, I decided to work out an alternative solution for storing all the game components.

Solution? Binders!

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Back in my Pokémon trading card days, whenever I was in a pinch and needed new storage for cards, my mum would make these sleeves out of ordinary A4 protector sleeves. They wouldn’t fit the Pokémon cards perfectly, but they would be good for sticking a bunch of duplicate cards in one slot, which most off-the-shelf card sleeve pages wouldn’t allow.

Multiple-cards-in-one-slot is exactly what I needed for Dominion, so I decided to make my own sleeves!

To seal the plastic together, I borrowed an old device of my mum’s – it’s a contraption with two heating elements that when pressed down heat plastic between them to melt the plastic and create a seal. It’s designed to seal up sandwich bags and the like, but also works on other plastics.

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I measured out the height of each card and made horizontal cuts along the sheet protector on the front of the sleeve. This gave me pockets for the cards. Then I sealed the sheets to make 9 pockets per sheet!

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For one sheet I sealed it in quarters – this way it can fit a larger stack of cards or even a stack of the mats used in Seaside

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But for other components I decided to use these zip-up sleeves.

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Finally I printed out some labels with each of the card names. If I did this over again I think I might try and match the label to look like the name section of the card, and put the sticker up at the top of each pocket.

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My first prototype used a normal document binder, but I was concerned that traveling with the cards would allow for cards to escape! So I got these zip-up binders instead. This way it keeps any potential escapees confined to safety.

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Posted in: Crafts | Tagged: board games, card games, dominion

Three-Dee Thursdays #2: AVCon 2014 Trophies

Posted on August 14, 2014 Leave a Comment

This week I’m showing off the trophies I made at AVCon!

Once again, these were made of laser cut acrylic. The dragon design was done by design-team member Dima. I worked out the trophy design from that.

The overall look is simpler than last year’s – I had a bit less time to mess around with the designs.

Here’s the first prototype:

prototype

And here are a bunch of completed trophies!

finals

This year I sent a bunch of the laser work off to be done by a local business. They were great to work however the cutting side of the acrylic seemed to pick up dust or discolouration or something. It was rather disappointing to find the finish on some of the trophies wasn’t as nice as I’d have liked. I also found out just how drastically the thickness of acrylic sheets can vary and how different laser cutters can have noticeably different kerf widths.

Posted in: Crafts | Tagged: avcon, dragon, fabbing, laser cutting, maker, trophy

Three-Dee Thursday #1: Pokémon Shoes

Posted on August 7, 2014 Leave a Comment

beforeafter

These shoes were an impulse buy at Kmart! I decided to paint my current Pokémon team on them for a personal touch.

rightshoesketches

I started by deciding which shoe each Pokémon would feature on, then sketched each one individually in my sketchbook before transferring the sketch onto the shoe with pencil.

leftshoeprogress

Initially when painting the shoes I used masking tape over the areas of the shoe to keep the white borders of the shoe clean of paint. As I continued and got more confident with the painting I stopped masking these areas and instead painted carefully around them.

rightshoeprogress

I painted each Pokémon separately. Here you can see some different steps in the process – on Kangaskhan I’m putting down some fine guidelines. After doing the guidelines I painted in the colours of each Pokémon with acrylic paint. Once I’m done with the colours and shading, I put down thicker ink lines. Finally, I sealed the shoes with a couple of coats of Mod Podge.

shoescomplete

Here are the completed shoes! I’m quite happy with the way they’ve come out. I’ve since trained up a Nidoking; I’ll have to add him to the tongue of one of the shoes!

 

Posted in: Crafts | Tagged: breloom, espeon, fan art, goodra, hawlucha, kangaskhan, liepard, malamar, pokemon, seismitoad, shoes, zapdos

Life-sized Lucario Papercraft

Posted on March 30, 2014 1 Comment

My latest papercraft project is almost complete, and it stands on its own, too!

lucario

Posted in: Crafts | Tagged: fan art, life-size, lucario, papercraft, pokemon, video games

Helix Fossil

Posted on March 2, 2014 1 Comment

With the frenzy that has been Twitch Plays Pokemon taking the internet by storm over the last couple of weeks, I felt that I ought to do something to join in on the festivities.

I started by modeling a helix fossil pendant.

Helix

(Want one for yourself? Get it on Shapeways!)

I then thought that I’d like to have something a bit bigger… and since I’m no stranger to papercraft, that seemed like a good way to go!

IMG_1537IMG_1539

The model required a fair bit of simplification to make it a practical papercraft project, but I think it came out ok. I’m also not so used to working on smaller papercraft projects, since I normally work on life-sized Pokemon so some of the joins are pretty messy.

Want to make your own? The PDF file is here. I printed the pattern out on light cardstock and then assembled the pieces with the printed lines on the inside of the model. You can start from the top left of the first page and build piece by piece. If you have any questions let me know and I’ll do my best to help you out.

 

Posted in: Crafts | Tagged: helix fossil, omanyte, papercraft, pokemon, twitch plays pokemon

Life-size Pokemon Papercraft WIP – Lapras and Lucario

Posted on February 21, 2014 9 Comments

Just thought I’d post some updates on my Papercrafting since I’ve been silent for a while.

If you’ve been following my comments on some of my previous papercraft posts (Bulbasaur and Charmander, Squirtle, Tepig) you know that I’ve had Lapras in progress and that I’ve been planning to make a Mewtwo.

I got Lapras done enough to display at our local Anime and Videogames convention, AVCon. It had everything except the flippers – a pretty good effort for a couple of weeks solid work, I think! Since AVCon I actually haven’t picked up the Lapras parts again, so I haven’t been able to finish it off. I guess my interest has waned since I solved the major engineering problems involved in getting the head to stand.

Lapras and Me

Here’s Lapras with me for scale. This was taken the night before AVCon. At the time I honestly didn’t know if it was going to work – getting the head to stand was a huge triumph.

 

Lapras at AVCon

When I wasn’t supervising the models, some kid crawled inside Lapras! You can see his legs through the side of the model.

As for Mewtwo… in December last year, pokemonpapercraft.net released a Lucario model, which I decided might make a better subject for my first attempt at a bipedal Pokémon. For a start, the finished model would stand at about half of Mewtwo’s size (1.2m vs 2m). Its smaller size also meant that each piece that I cut out would quite nicely fit on my cereal box cardboard, which is much nicer to work with than the cardboard that I used for Lapras. And in general, Lucario’s limbs are much less intricate than Mewtwo’s.

Over the Australia Day long weekend (exactly two years since I made Bulbasaur!) I got most of Lucario assembled. He used about 24 cereal boxes worth of cardboard… after saving up my housemate’s cereal boxes for a year I’m now almost completely out of boxes!

Here’s an in-progress shot of Lucario. I’ve been working on making this one in modular parts that can be slid in and out of the model. I learned from Lapras that if something is going to be big, or if you’re not sure about how the pieces are going to fit, it’s easier to deal with things if they’re in their own pieces. If you need to remake something, then you can just remake a single piece instead of having to take apart the whole model and potentially start from scratch.

Lucario, Squirtle, Charmander, Bulbasaur and Tepig

I hope to finish Lucario off soon – since these photos I’ve already completed his arms, tail and legs – just the hair bits to go!

Posted in: Crafts | Tagged: papercraft, pokemon

Three-Dee Thursday: Pokemon Gym Badges

Posted on August 18, 2013 Leave a Comment

I designed these badges and had them 3D printed by Shapeways. The first set is printed in sandstone, and the other set was printed in alumide. For the alumide badges I painted them and then used liquid polymer clay to create the glassy filled-in areas.

gen3

gen5

 

I have also printed Johto and Sinnoh badges, however they require additional work to complete.

You can get your own Hoenn badges from my Shapeways store here: http://www.shapeways.com/model/1065186/pokemon-gym-badges-hoenn.html

If you’re in Australia, total price may work out cheaper if you buy directly from my Storenvy store: http://chenonetta.storenvy.com/products/2257809-pokemon-badges-hoenn

Contact me if you’re interested in a set of Unova badges.

Posted in: Crafts | Tagged: fan art, pokemon, video games
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