Pencils for a comic page based on this dialogue.

This initially looked like it could easily be two or three pages but since I was having trouble identifying the best places to split the pages I challenged myself to fit it all in one. The dialogue’s pretty dense as a result. It’s funny how right I was in places about the space the text would take, and how so very wrong I was in others.

Interpreting the text and turning it into something visually interesting was tricky too. I didn’t want it to be talking heads the whole way through the page so I injected some personality, emotion and body language. In fact the driver behind this interpretation was the visual of Cedar’s outstretched arms as he displayed the marks on them to Nirri. Of course I then gave him an outfit that changed his movements doing so, but I’m glad I didn’t stick steadfastly to the original image in my head.


Was going to use this as the first post of March Blog Madness then completely forgot.

Drawn from life at one of JP’s Miyazaki Fridays.

Sketches for the Sketch Blog

John playing MechWarrior: Living Legends. His computer blue-screened right near the end of this picture and he promptly changed his stance and took the hoodie off while waiting for it to reboot. I had to fake some details to finish off the sketch. He certainly wasn’t smiling in the same way in his wait to get back into the game. It was a more wry look 😉


Just something to prove I’m not completely out of the blogging game yet.

I’ve been working on a program to generate knot work. The idea initially was as a helper for human-generated knots but could also eventually extend into automation of patterns.

These knots are made using a font that contains characters that resemble common intersections and crossing overs. The font is quite cleverly designed and allows for a lot of different ideas to be expressed and also has all the rotations worked out in such a way that the generated knotwork tends to have the right crossing over and under effect appear.

This method of generation works very different from the traditional knotting which usually requires a lot of forethought and preparation. With this font a more stream-of-thought way of creating knotwork is enabled. It’s definitely quite fun and exciting to see a knot come to life in unexpected ways!

Life-sized Pokemon Papercraft

One of my projects over the last couple of months has been work on a couple of life-sized Pokemon papercraft creations. By scaling up the patterns provided by this site I’ve found an effective way to dispose of the many, many weeks worth of cereal boxes accumulating in our kitchen.

Bulbasaur was completed in January, and Charmander’s a work in progress. Here’s the back view of Charmander, showing the jar full of rice I’m using to attempt to make him balance on one foot.

Bacon and Choc Chip Cookies

I made these tonight. My recipe is below:

This recipe makes about 45 smallish cookies.

– 250g butter
– 1/2 cup brown sugar
– 1/2 cup white sugar
– 1/2 teaspoon of vanilla essence
– 1 egg
– 3 cups plain flour
– 1 teaspoon baking soda
– 150g dark chocolate chips (The original suggests a fair bit more chocolate – and you can use white/milk chocolate or a combination if you prefer. This time I went with milk chocolate)
– 350g short cut bacon (I like to use rashers as the melty fat parts are the best 😀 Previous recipes suggest ~1kg, but that’s rather excessive. I’ve found 6 rashers to be a good guide.)

(You may also want to consider using almond or hazelnut essence, or real nuts.)

Dice  about four of the bacon rashers into small pieces
Cut fairly large slices out of the remaining two, squares roughly 2 to 3cm. These will be used to top the cookies.
Fry, in a few separate batches, in a dry nonstick pan on high heat until well cooked and a little crispy. The topping ones you want to be especially crisp
Put on absorbent paper to get rid of excess oil.
Put in fridge while doing other stuff.

Melt the butter slowly. Add the sugars, egg and vanilla essence. Stir until it’s consistent.
Add the flour/baking soda and stir until it’s a wettish dough.
Add the chocolate and stir until it’s all through the mixture.
Add the bacon and stir again.
Basically you want a consistent mixture of all the ingredients after you make the dough.

Preheat the oven to 180.
Make balls of dough and stick them on a cookie tray, evenly spaced out. The balls don’t need to be very large. Squoosh the balls a bit so they’re a little flat.
Put them in the oven and cook them until they’re golden brown, this will take around 15-20 minutes depending on the size of your cookies.
Cool them for a while on a cooling tray before eating.

I like to top my cookies with a glaze comprised of icing sugar, vanilla essence and cinnamon. For a batch of 45 cookies you might be looking at around half a cup of icing sugar. The ratio of these ingredients is up to personal preference. Then put your bacon topping on.

Original recipe can be found here though the blog it originally appeared in no longer exists.

Tonight’s endeavour went a lot faster than some of my other cookie-making attempts, and the results were a bit different from the last lot. The batter seemed ‘creamier’ than usual when I started forming cookies out of them and might have warranted a little time in the fridge to firm up. I also was a little short on the bacon so they don’t quite hit you with that bacon-ny impact. Maybe if I made these more often I’d get better at making them 🙂